Settings.ini is the configuration file for RSDKv5. This page lists all of the available options.
Legend for the "Hidden?" columns:
- The setting is always written to the file.
- The setting is only written to the file if the Dev Menu is enabled.
- The setting is only written to the file when SetVideoSetting is called with id and value set to VIDEOSETTING_WRITE and true, respectively (i.e. the game saves your options after changing them).
- The setting is never written to the file and must be added manually. Keep in mind that setting names are case-sensitive.
The filename of the logic file to load, excluding the file extension and Linux's lib binary name prefix. The engine will automatically use the appropriate file extension for the current platform.
String
Game
faceButtonFlip
When enabled, flips the "confirm" and "back" buttons, as well as the X and Y buttons.
Boolean
n
enableControllerDebugging
When enabled, allows using controller buttons to use some Dev Menu features.
Boolean
n
disableFocusPause
When enabled, disables pausing when focus is lost.
Boolean
n
fastForwardSpeed
The amount the game speed will be multiplied by while Dev Menu fast-forwarding is active.
All settings for these categories take an integer value based on virtual-key codes. See this table for a list of usable keys and their corresponding values.
Note
Keyboard Map 3 and 4 have no default keyboard bindings.