RSDKv5 FindObject¶ Finds a loaded object by name and retrieves its ID. Parameters¶ name The name of the object to find. Return Value¶ Returns the classID of the found object as a uint16. The return value will be 0 if the object wasn't found. Syntax¶ CC++ RSDK.FindObject(const char *name); GameObject::Find(const char *name); Example¶ CC++ uint16 foundObject = RSDK.FindObject("MyObject"); uint16 foundObject = GameObject::Find("MyObject");