SetEngineState¶ Description¶ Sets the state of the engine. Parameters¶ state The engine state to set the engine to. Return Value¶ Sets SceneInfo->state to the given state, preserving step-over mode if it's enabled. Syntax¶ CC++ RSDK.SetEngineState(uint8 state); Stage::SetEngineState(EngineStates state); Example¶ CC++ RSDK.SetEngineState(ENGINESTATE_FROZEN); Stage::SetEngineState(ENGINESTATE_FROZEN);