CheckValidScene¶ Description¶ Checks if SceneInfo->activeCategory and SceneInfo->listPos point to a valid scene in the GameConfig. Parameters¶ None. Return Value¶ Returns whether the current scene is valid as a bool32. Syntax¶ CC++ RSDK.CheckValidScene(); Stage::CheckValidScene(); Example¶ CC++ if (RSDK.CheckValidScene()) { /* do stuff */ } if (Stage::CheckValidScene()) { /* do stuff */ }