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FileExists

Note

This native function only exists in the RSDKv4 decompilation's mod loader. You can check if the function is usable by using the USE_MOD_LOADER platform flag.

Description

Checks if a file exists in the Data assets.

Parameters

unused

Unused parameter.

filePath

The path to the target file, relative to the root of the Data assets.

Return Value

Sets checkResult to true if the given file exists, or false if it doesn't.

Syntax

CallNativeFunction2(FileExists, int unused, string filePath)

Example

CallNativeFunction2(FileExists, 0, "Data/Game/GameConfig.bin")