PlayerObjectCollision¶
Description¶
Checks for collision of an object with the player, using the hitbox values passed.
Parameters¶
CollisionType
-
Type of collision with the object, can be
C_TOUCH
,C_BOX
,C_BOX2
orC_PLATFORM
. In Origins Plus,C_BOX3
andC_ENEMY
are available as well. Left
/Top
/Right
/Bottom
-
The values for the object's hitbox.
Return Value¶
If there wasn't any collision, CheckResult
will be false
.
Depending on the CollisionType
used:
- C_TOUCH
/C_ENEMY
: CheckResult
will return true
with any type of collision
- C_BOX
/C_BOX2
/C_BOX3
: CheckResult
will return values 1
(Floor), 2
(LWall), 3
(RWall) or 4
(Roof) depending on the side of the object collided with.
- C_PLATFORM
: CheckResult
will only be true
if the top of the object was collided with.