DrawPlayerAnimation¶
Description¶
Draws the player's sprites from the animation file loaded prior via LoadAnimation(), with flipping and rotation applied based on the current animation's rotate style.
Unlike DrawObjectAnimation(), DrawPlayerAnimation() only draws the player if Player.Visible
is true
, and sets the position of the sprite based on the camera's target.
Note
Player animations cannot use scale or ink effects.
Parameters¶
None.
Return Value¶
None.