RSDKv3
settings.ini
settings.ini is the configuration file for the RSDKv3 Decompilation . This page lists all of the available options.
Dev
Setting Name
Description
Value Type
Default Value
DevMenu
Determines if the Dev Menu is enabled.
Boolean
false
EngineDebugMode
When enabled, writes all log output to a file named log.txt
.
Boolean
false
TxtScripts
When enabled, forces the engine to load the decompiled scripts instead of Bytecode.
Boolean
false
StartingCategory
The stage category to start the game with.
Integer
0
StartingScene
The scene ID to start the game with.
Integer
0
FastForwardSpeed
The amount the game speed will be multiplied by while Dev Menu fast-forwarding is active.
Integer
8
UseSteamDir
When enabled, the game will attempt to use the save file for the Steam Blit release of Sonic CD. Windows only.
Boolean
false
UseHQModes
When enabled, rendering for things such as the 3D Floors in Special Stages will use High Quality Mode.
Boolean
true
DataFile
The filename of the datapack to load.
String
Data.rsdk
Game
Setting Name
Description
Value Type
Default Value
Language
The language the game will use.
Integer (See Languages
0
GameType
Determines if scripts will load Standalone (0
) or Origins (1
) code.
Integer
0
OriginalControls
Overrides the Spin Dash option for Sonic CD.
Integer (See OriginalControls Options
-1
DisableTouchControls
When enabled, the engine will forcibly hide touch controls UI.
Boolean
false
DisableFocusPause
The pausing behavior when focus is lost.
Integer (See DisableFocusPause Options
0
Platform
The platform type that the scripts will use. 0
for standard, 1
for mobile.
Integer
1
on mobile, 0
on other platforms
Languages
Setting Value
Language
0
English
1
French
2
Italian
3
German
4
Spanish
5
Japanese
OriginalControls Options
Setting Value
Option
-1
Let save file decide
0
Genesis
1
Original
DisableFocusPause Options
Setting Value
Option
0
Game focus enabled, engine focus enabled
1
Game focus enabled, engine focus disabled
2
Game focus disabled, engine focus disabled
Window
Setting Name
Description
Value Type
Default Value
FullScreen
Determines if the game will be in fullscreen.
Boolean
false
Borderless
Determines if the game window will be borderless.
Boolean
false
VSync
Determines if VSync will be active. Not recommended with refresh rates above 60 Hz.
Boolean
false
ScalingMode
The scaling mode. 0
for Nearest Neighbor, 1
for Linear.
Integer
0
WindowScale
The multiplier of the scale of the window.
Integer
2
ScreenWidth
The width of the game's base screen. This does not account for the window scale. This setting is ignored on mobile.
Integer
424
RefreshRate
The refresh rate used for the screen idle dim.
Integer
60
DimLimit
The amount of time, in seconds, that it takes for the screen idle dim to activate. -1
will disable the dim.
Integer
300
HardwareRenderer
When enabled, use the mobile version's Hardware Renderer instead of the other versions' Software Renderer.
Boolean
false
Audio
Setting Name
Description
Value Type
Default Value
BGMVolume
The volume of background music. Range is from 0.0
to 1.0
.
Float
1.000000
SFXVolume
The volume of sound effects. Range is from 0.0
to 1.0
.
Float
1.000000
Keyboard 1
Note
Despite what the name of this category may imply, RSDKv3 does not support more than one player.
All settings for this category take an integer value based on SDL's Scancodes. See this lookup table for a list of usable keys and their corresponding decimal values.
Setting Name
Default Value
Up
82
( Up )
Down
81
( Down )
Left
80
( Left )
Right
79
( Right )
A
29
( Z )
B
27
( X )
C
6
( C )
Start
40
( Enter )
Controller 1
Note
Despite what the name of this category may imply, RSDKv3 does not support more than one player.
These controller mapping settings take integer values. See Controller Buttons for a list of buttons and their corresponding IDs.
Setting Name
Default Value
Up
11
(D-Pad Up)
Down
12
(D-Pad Down)
Left
13
(D-Pad Left)
Right
14
(D-Pad Right)
A
0
(A)
B
1
(B)
C
2
(X)
Start
6
(Start)
These deadzone settings take floats values. Range is from 0.0
to 1.0
.
Setting Name
Default Value
LStickDeadzone
0.300000
RStickDeadzone
0.300000
LTriggerDeadzone
0.300000
RTriggerDeadzone
0.300000
Setting Value
Controller Button
0
A
1
B
2
X
3
Y
4
Back
5
Guide
6
Start
7
Left Stick Press
8
Right Stick Press
9
Left Shoulder
10
Right Shoulder
11
D-Pad Up
12
D-Pad Down
13
D-Pad Left
14
D-Pad Right
15
Misc (Xbox Series X share button, PS5 microphone button, Nintendo Switch Pro capture button, Amazon Luna microphone button)
16
Paddle 1 (Xbox Elite paddle P1; upper left, facing the back)
17
Paddle 2 (Xbox Elite paddle P3; upper right, facing the back)
18
Paddle 3 (Xbox Elite paddle P2; lower left, facing the back)
19
Paddle 4 (Xbox Elite paddle P4; lower right, facing the back)
20
PS4/PS5 Touchpad Button
22
Left Trigger
23
Right Trigger
24
Left Stick Up
25
Left Stick Down
26
Left Stick Left
27
Left Stick Right
28
Right Stick Up
29
Right Stick Down
30
Right Stick Left
31
Right Stick Right
2025-05-19
2025-05-19
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