NOTIFY_KILL_ENEMY¶ Description¶ Notifies Hedgehog Engine 2 to update the mission objective. Parameters¶ v3v4v5 todo Todo. todo Todo. todo Todo. todo2 Todo. Used to add an amount. Return Value¶ None. Syntax¶ v3v4v5 game.callbackParam0 = todo EngineCallback(NOTIFY_CALLBACK) CallNativeFunction2(NotifyCallback, NOTIFY_CALLBACK, int todo) NotifyCallback(NOTIFY_KILL_ENEMY, int32 todo, int32 todo2, NULL); Example¶ v3v4v5 game.callbackParam0 = 0 EngineCallback(NOTIFY_CALLBACK) CallNativeFunction2(NotifyCallback, NOTIFY_CALLBACK, 0) NotifyCallback(NOTIFY_KILL_ENEMY, 0, 0, NULL);